2. Deploy the WebSocket API

We heard that there was was an issue with our current game setup. Apparently some players were able to log on before others and get a head start. We may be able to fix this by implementing websockets. This would not only allow us to solve our current issues but also to create an infrastructure for us to integrate a live interaction and push notification mechanism for our game in the future.

We were looking through the Trash Folder of one of the former UnicornGames Solutions Architects and found the following instructions. Review the next few steps and let us know if you were able to deploy these websockets correctly.

If you get stuck at any point, run the Fast Fix here!

Here’s what we will be adding to our AWS Architecture:

Fix Architecture